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I finished "Ratchet And Clank: Going Commando" today! Whee! That was fun. I had a good time fighting the end boss - the difficulty level was just right. I didn't save up for any of the mega weapons, so it took all the ammo I had for three different weapons, plus all the I could pick up during the battle, to defeat the boss.
I liked the progression from game one to game two. As I think I said before, "Going Commando" really is about improving the fighting mechanics of the game - better fighting maneuverability (strafe and lock-on), covered-position to covered-position fighting, more upgradable weapons, etc. Plus, just like in Spyro 2, a love interest shows up in the second game. :)
| Louis K. Thomas <louisth@hotmail.com> | Auth | 2004-09-08 (1494 days ago) |